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Author |
Thread Statistics | Show CCP posts - 19 post(s) |
Duchess Starbuckington
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Posted - 2009.11.01 12:58:00 -
[1]
I can only conclude that a dev suffered severe trauma at the hands of someone using rockets, as they seem absolutely hell bent on making them suck. It's ****ing amazing that they've managed to go this long without a fix.
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Duchess Starbuckington
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Posted - 2009.11.07 22:29:00 -
[2]
Edited by: Duchess Starbuckington on 07/11/2009 22:29:16
Originally by: Ezien
However, obviously they think everything takes priority over rocket balances.
/bump to convince them otherwise
fixed.
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Duchess Starbuckington
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Posted - 2009.11.10 20:12:00 -
[3]
Originally by: CCP WeirdFish Probably not in time for dominion but we are working on it.
Because changing two numbers by fairly obvious amounts takes months of meditation and spiritual cleansing.
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Duchess Starbuckington
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Posted - 2009.11.11 20:41:00 -
[4]
Back to page 1.
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Duchess Starbuckington
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Posted - 2009.11.13 17:31:00 -
[5]
Other player figures vary of course but here are the ones I came up with and the reasoning:
Explosion velocity: 151 (226 at TNP V) - the HAM => Torpedo gap is an increment of 30, 50 in this case to accomodate for the fact it's a frigate weapon, and as such deals almost exclusively with ships designed specifically for speed.
Damage: 25-30% boost. The Kestrel puts out reasonable dps with a 50% boost, so this would bring up the other exclusive rocket using ships (Hawk, Retri, etc.) to more or less acceptable levels, and the Kestrel to being sort of on par with the Incursus as a glass cannon ship. (Plus the Crow possibly being able to compete with other interceptors.)
The resulting damage figures may appear below average on paper but consistancy of their hits will even it out in practice.
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Duchess Starbuckington
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Posted - 2009.11.14 13:01:00 -
[6]
Originally by: Deva Blackfire (and boosted AB AFs).
This buff is no longer happening. Thank God.
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Duchess Starbuckington
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Posted - 2009.12.30 12:17:00 -
[7]
Edited by: Duchess Starbuckington on 30/12/2009 12:22:48 Do flares boost it to even reasonable levels?
Edit: hmm, 193 with 3 of them. Ugh. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.02 02:13:00 -
[8]
Originally by: Seishi Maru
but shorter range and all ships that use them have less laucnehrs than the HAM based ones. I want rockets to SUCK against frigates but to be exelent against larger ships.. at point blank range.
Please never even joke about this garbage, Nozh might see it and actually put it into action. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.09 00:43:00 -
[9]
Originally by: Deva Blackfire
Also fixing vindi took pretty much the same amount of time it would take to at least patch rockets to "not-crippled" level. Just changing few numbers in game (in case of vindi its ship bonus from 5 to 7,5, in case of rockets its just tad higher explosion velocity).
This, x1000. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.09 12:19:00 -
[10]
Yeah nice fit you've got there. Pity it costs more than a fully fitted battlecruiser.
Let's get one thing clear here - you have an impressive killboard; and you have that in spite of rockets, not because of them. You found a quirky, overpriced fit and had some success through sheer ISK investment, skill and "WTF" factor. I'm pretty sure there are people around who can get results out of a Hawk; that doesn't make it any less a waste of hanger space.
Quote: rockets always deal lol damage
Fixed. Vs a cruiser the disparity with other weapons becomes even more pronounced; as their tracking issues become completely voided as well - and as I'm sure you're aware, an unbonused autocannon can outdps a bonused rocket launcher. You may be doing your full 100dps but a Taranis is doing its full 250. (And they generally don't need to use an extra 20mil in meta4 modules just to fit their ship, as far as I know)
Originally by: Faffywaffy
So where are they broken?
See my sig. Yeah, right there. You are a tiny minority - the rest are doing vastly better just using other weapons and ships. I think that, the length of this thread, and the downright comedy stats on them (how exactly does lower explosion velocity than a HAM make any sense to you?) make it a fairly sure bet they could use some love. Not a boost to the point of pre-nerf Falcons, but at least to make them competitive rather than the sad, nichT state they're in now.
You say rockets are great. The fact that there aren't hugely more of you around sort of puts doubt on that.
Quote: P.S. Javelins are broken, on the other hand. Having *each* rocket launcher loaded with Javelins reduce your speed is a too harsh penalty and makes them useless on the ship class intended to use them.
Yeah agreed. Turns them into gimpy standard missiles. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.10 11:56:00 -
[11]
Originally by: Marlona Sky I still like my idea of rockets bypassing the shields and armor and doing hull damage. It would make them very unique and perhaps not "LOL" to fit on ships that do not get rocket bonuses. I was flamed once earlier in this thread for this suggestion but would a change like that really be ridiculous?
Some other aspects could be changed of course but would 'hull killers' be OP or worthless?
Even for a game that takes more liberties with realism than EVE - this idea is ****ing stupid and if you genuinely can't see why it's OP, I pity you. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.13 13:50:00 -
[12]
Let's get this spelled out:
- Rockets getting reduced damage on fast targets = fine. - An explosion velocity slower than HAMs = NO excuse whatsoever. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.20 19:28:00 -
[13]
Originally by: Deva Blackfire Im quite sure there are more important issues like adding drone mining bonus on moros and proteus or something similiar. Stop asking for long overdue fixes.
/sarcasm
Vindicator 1 number changed (?) Affected ships: 1 Affected number of players: negligable
Rockets 2 numbers needing change Affected ships: About 11 Affected number of players: ****loads.
Yeah. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.20 20:48:00 -
[14]
Originally by: 2ofSpades Vengeance gets less then 150dps with all level 5 skills where every other AF gets 200dps. Rockets need more base dmg. In EFT it takes 3 navy BCU's+2 dmg rigs for 190dps with all lvl5. Expl vel 126? standard missles 268? Help needed there also. Plz fix rockets
Nah, they're too busy with ships a tiny handful of people will ever actually fly to give a **** about a weapon they built a dozen ships around using. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.20 22:53:00 -
[15]
Originally by: CCP Abathur Edited by: CCP Abathur on 20/01/2010 21:01:16
Originally by: Deva Blackfire Im quite sure there are more important issues like adding drone mining bonus on moros and proteus or something similiar.
I was gonna look into rockets until I was distracted by this amazing suggestion.
Edit - Yes, it's in our backlog and not forgotten.
THERE IS HOPE. /me buys out every Hawk (and mining drone) in Jita ready to put them up at 60mil ISK. _________________________________
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Duchess Starbuckington
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Posted - 2010.01.21 21:50:00 -
[16]
Originally by: Cobalt Sixty
Originally by: Gypsio III - and a rocket-Worm is arguably inferior to an MSE Ishkur.
While I agree that Rockets need to be looked at by CCP (Mostly because I want an incentive to fly a Vengeance other than "oh well, at least it has three gun turrets, too") is the above example really a fair comparison? I didn't think Faction is meant to match up to or excel against Tech II, rather to present something "different".
There's "different" and there's "hilariously inferior ship for 4x the cost". _________________________________
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Duchess Starbuckington
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Posted - 2010.02.04 09:20:00 -
[17]
Originally by: Sprilk
Originally by: CCP Abathur Edited by: CCP Abathur on 20/01/2010 21:01:16
Originally by: Deva Blackfire Im quite sure there are more important issues like adding drone mining bonus on moros and proteus or something similiar.
I was gonna look into rockets until I was distracted by this amazing suggestion.
Edit - Yes, it's in our backlog and not forgotten.
What i dont understand is why its not front and center at this point... rockets have been totaly broken forever and you know it...
So, my theory goes there is a large fix in the works for missiles in general... or you would not be putting off the fairly simple fix (of change the damage and explosion velocity) updating the numbers cant be that hard..... so what are you really working on? whats in store for us missile users?
The (over?)optimistic side of me thinks this may well be the case. The only real explanation for how long it's taking for a simple fix is that it isn't a simple fix and in fact multiple buffs and fundamental changes.
But hey if it isn't, lateness aside I'd just be grateful for having an excuse to fly a Hawk or Vengeance. Or having my Crow fixed... or... ok I'm stopping now. _________________________________ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
Duchess Starbuckington
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Posted - 2010.02.08 01:03:00 -
[18]
Bump. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.11 21:34:00 -
[19]
Quote: Actually i will doublepost and make that guy look like a fool
Mission accomplished. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.17 12:24:00 -
[20]
Five days and this thread will have been up for a whole year.
Am I the only one thinking this is getting a bit ridiculous? _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.17 14:58:00 -
[21]
Edited by: Duchess Starbuckington on 17/02/2010 15:06:15
Quote: It is kinda sad they get overlooked becuase they are "onlt a frigate weapons for a few selec frigs). As a matter of fact its a rather importent weapon system for thoose who are interested in frig comabt, like me (among other things).
... And a few destroyers. But that's beside the point. What they fail to see is that it's not just a few ships, it's (by my count) 11 ships of both tech 1 and 2 levels across frigate and destroyer size.
Better start training for the Dramiel, seems that's what they want everyone and their mother to fly now.
Edit: actually, let's add this up (did I miss any)? Ships with at least half their weapons devoted to launchers: Kestrel Breacher Inquisitor Merlin Tristan Flycatcher Heretic Malediction Crow Hawk Vengeance
Plus those that happen to have extra weapon slots that comfortably accomodate a rocket launcher: Cormorant Harpy Wolf Jaguar Rifter
But it would seem a certain faction battleship that a tiny percentage of the playerbase actually flies is more important than that tiny list. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.17 17:03:00 -
[22]
Originally by: Gypsio III Wait a second. The Dramiel has a launcher slot. Maybe we could sexily rebrand this as a BOOST DRAMIEL thread?
WHY THE DRAMIEL SHOULD BE BOOSTED - Last week, mine DIED due to insufficient rocket dps. Seriously! It did! They made me bleed my own blood! IN A DRAMIEL!
Clearly this imbalance needs rectifying at its source - rocket dps! _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.18 10:20:00 -
[23]
Originally by: Aeternus IV If rockets could be boosted, then the vengeance might actually be useful! Until then, I'll stick with a retri and hope that my partner(s) get the tackle. :/
Really must suck having both assault frigates as utter fail =/ Hey at least you can stick lasers or ACs on the vengeance, Hawk only gets two turret slots. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.21 00:59:00 -
[24]
Also why is this on page 2? _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.02.22 12:41:00 -
[25]
Originally by: Anah Karah HEY Has anyone noticed that rockets are still sh*t?
HAPPY BIRTHDAY ROCKETS ARE STILL SH*T THREAD \O/
Happy birthdy threadnought for hilariously easy to fix problem _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.02 21:54:00 -
[26]
Originally by: De Guantanamo oh hey page 13 and a year later and rockets are.....
not fixed
hurrrrrrrrrrrr
I wouldn't mind so much if it wasn't a matter of TWO FREAKING NUMBERS. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.08 07:22:00 -
[27]
Originally by: Rip Striker tl;dr
Has CCP said anyting about fixing rockets?
Gist of it: "we're aware they suck, but don't have time to change them" and something vague about getting fixed at the same time as AFs.
I wouldn't hold your breath. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.11 01:33:00 -
[28]
Originally by: Braitai
Yep, a BLA+damage rig give more damage (even against fast targets) than 2 flare rigs. Flare rigs are not a solution.
To add to this: flare rigs shouldn't be a solution. Can you imagine the uproar there would be if any of the turret weapons needed 3 tracking rigs just to hit stuff their size? The idea of having to use flare rigs is a joke. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.12 01:22:00 -
[29]
Back to page 1. This is an ideal time to get some quick changes onto Sisi for early testing. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.13 23:01:00 -
[30]
Back to the top again. Not letting them forget. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.14 11:31:00 -
[31]
Originally by: Cordin Hamir Fixes were 'promised' for assault ships and rockets in this patch - do CCP remember or is this going to be swept under the carpet again?
They never promised it for this patch specifically, just "sometime after Dominion 1.1" or whatever the patch number was. So I'm not holding out much hope for a fix this expansion. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.19 16:25:00 -
[32]
Edited by: Duchess Starbuckington on 20/03/2010 11:08:02 Ships fixed or significantly boosted by a simple rocket buff: (to varying extents, obviously)
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher (lol, yeah, I know...) Inquisitor Flycatcher Heretic Worm (easily the most lolworthy pirate frigate right now) Caldari Navy Hookbill
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
Please change two numbers this expansion and make twenty-six ships vastly more viable.
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.19 23:38:00 -
[33]
Originally by: Deva Blackfire
You forgot dramiel.
Fix'd _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.24 13:13:00 -
[34]
They still appear to be broken _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.27 11:49:00 -
[35]
Edited by: Duchess Starbuckington on 27/03/2010 11:49:50
Originally by: Tonto Auri Can I please have a chance to undock my Vengeance and not have a "LOL get a Retribution" comments in local? Eh? CCP?
Who the hell says get a retri? At least the Vengeance can tackle and works ok... when you fit guns to it.
Quote: Oh and watch out for the local Troll, he can be an @ss sometimes.
Also I take exception to this. I'm an @ss all the time. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.03.30 12:47:00 -
[36]
Back to the top! Fix plz _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.02 11:30:00 -
[37]
Originally by: Krennel Darius So we can get any word from CCP if a rocket fix is even being looked at for Tyranis?
Current rumours are that they're being looked at for the "cold day in hell" expansion coming in 2020. Dramiels and Vindicators on the other hand will be seeing some significant buffs very soon. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.03 19:06:00 -
[38]
Fix please. I'd quite like Caldari to have a decent interceptor. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.04 11:51:00 -
[39]
Originally by: Tonto Auri
Originally by: Great Artista
Originally by: Tonto Auri
Originally by: Great Artista Laser malediction is cool and everything, but could you then give its laser bonuses back?
Use Crusader.
Both have their roles.
Laser bonuses already given to Carthum Conglomerate ship. Khanid ship have rocket bonuses.
But as CCP hates rockets too much to change 2 numbers they may as well just remove them and give the ships that use them a bonus to something that isn't a waste of database space. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.05 21:42:00 -
[40]
Edited by: Duchess Starbuckington on 05/04/2010 21:44:40 Yeah honestly this is well beyond a joke now. Their claim that there is no time for it would be somewhat credible... if not for the fact they fixed one number on the Vindicator shortly before that patch was implemented.
They can do that to one rarely flown faction ship, but they can't tweak 2 numbers fixing/buffing dozens of lackluster ships in the process. Oh well, forcing people to cross train = balance amirite?
It would even be mitigated somewhat if they hadn't knowingly built entire ships around using rockets. Even the Hookbill which was reworked very recently is obviously built to use rockets as shown by the fact the grid/CPU they gave it are too **** to mount a proper standard missile fit. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.07 16:15:00 -
[41]
bump _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.14 21:34:00 -
[42]
Quote: honestly...... why such a long thread on rockets? i mean no small weapons are really good enough to be called anywhere near serious damage. it's not like if these are buffed a little that everyone will switch from their cruisers, BCs, BS and HACs to little frigates with measly damage.
I'm sorry, who said anything about making HAC pilots fly frigates? If anything it's about making frigate pilots fly more frigates. It's a buff to diversity: plain and simple. The Hawk and the Harpy should be different but equal, not one vastly and hilariously superior to the other. The choice of interceptor for Caldari should not be "cross train". The Amarr should not have a choice of "fit the vengeance with guns" and "fly a 1 mid AF". The list goes on and on.
Would I be writing posts directly ranting at CCP and bumping this back to page 1 if it was a difficult fix to do? Of course not: but it is. It's an incredibly easy weapon to sort out that would have a far reaching impact on ship diversity: and yet it is completely ignored for vaguer and vaguer reasons (if any are given at all). For why those reasons are complete fail, read up on this page. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.15 00:15:00 -
[43]
Oh now you've done it. They'll increase the capacity to 400 and walk away saying "job done". _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.19 00:08:00 -
[44]
OMG OMG.. they DID NOT FIXED ROCKETS TODAY!!!
Yeah I've run out of creative ways to bump this. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.20 12:41:00 -
[45]
Ok, the bumping of this thread is handy, but as we're hoping CCP will notice - how about we try contributing some constructive feedback on how to go about this fix based on what we know and the list of ships a page or two back?
The amounts to tweak rockets by are fairly obvious so instead let's look at fixes that may need to be done on the ships themselves. Here are a few of mine:
Hawk - it needs more fitting, and the active tank bonus needs a re-think imo.
Kestrel - lose the 50% bonus and make it 25% to all types, and add a second bonus either to shields or missile velocity. Shields would make it more Merlin-like while missile velocity would open up interesting possibilities for a kitemobile.
Breacher - 4/2/2 slot layout - was this a typo when they entered the ship info in? Give it a third mid to bring it up to par with other frigates of that tier and boost its PG/CPU appropriately. Change bonus to a flat 25% to all types and give a second bonus to... actually I'm not sure. Speed? Less shooty than a Kestrel but much more mobile.
Inquisitor - 4/2/3 layout is workable, sort of, but like the Kestrel I propose giving it a flat 25% all round damage and a second bonus to armour. Less versatile than a Kestrel but tougher. Also the fitting could really use a boost as with the others.
These are the three that spring to mind that have issues going deeper than just rockets, but other contributions are welcome. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.21 14:22:00 -
[46]
Originally by: HeliosGal
Originally by: Darcon Kylote The Tyranis feature page is missing the info about the rocket fix, please update, thx.
yes it seems ccp has forgotten to change the patch notes on the rocket fix
You just don't understand, there's no way they could work it into Tyrannis. They're too busy making alienware stuff flash pretty colours when their shields get low. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.23 06:45:00 -
[47]
Originally by: Tanaka Reina
They did say that they will fix them on the summer patch
Source? _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.26 10:16:00 -
[48]
back to the top _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.27 09:58:00 -
[49]
Rockets 5 standing by _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.28 11:11:00 -
[50]
Quote: Explosion velocity is appropriate
I lol'd.
Please stop talking, or CCP might get the idea that this is anything but pure idiocy. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.28 17:57:00 -
[51]
Originally by: CCP Adida Removed trolling posts. If you are dissatisfied with something please be constructive.
While troll removal is appreciated, I have to echo what the others have said about lack of any word.
The problem is, this thread has been going on so long and the fix is so easy that every aspect of it has been discussed to death already and all that remains overall is to keep the thread where it's noticable. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.29 13:59:00 -
[52]
Edited by: Duchess Starbuckington on 29/04/2010 14:15:27
Quote: I'd love to see rockets go the same way as torps and get a massive increase in damage with the trade off that you're not going to hit for full damage unless you've brought webby friends.
Good dps with good explosion velocity = fine.
Buffing DPS so high that it compensates for explosion velocity = 400 dps Kestrels of doom. Seriously, why is this so complicated?
Buff damage and explosion velocity so they're in proportion = simple fix that brings them in line with other frigate weapons. If I wanted an insane damage frigate that needed tackle - guess what, they already exist. They're called stealth bombers. On the other hand what I, and many others, want is a weapon system that hits stuff in its own size class for reasonable dps, and is in-line with the other frigate weapons, not some stupid gimmick that's like using rage ammo 100% of the time.
Quote: it comes to something when a 20 mill isk crow has problems breaking the tank on a 500k isk frigate.
Also I just had to bring this up to have a laugh at it. Have you ever actually flown anything with light missiles? Afterburners never saved any of the frigates I met. If you're talking from personal experience I suggest you get your skills past II. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.29 18:02:00 -
[53]
Quote: You must be a dribbling moron too...
Please refrain from insulting people who know what they're talking about when you're the fool that tried using furies on a Crusader. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.04.30 11:13:00 -
[54]
Quote: Try fighting another interceptor...
This much I will agree on.
On the other hand, buffing light missiles in this situation would be walking a very fine line between balanced and making the Crow seriously OP. I mean consider what would happen if they hit for enough to do serious damage then factor in the huge range and lack of tracking. That could very easily go too far the other way.
While we're on this subject: another thing that'd be good is dropping the grid need from 8 to 6. 8 grid on a weapon designed for ships notoriously anemic on power is absolutely absurd, especially considering the high CPU cost they're also stuck with. Off the top of my head it's only the Crow that I've managed to make good use of the t2 launchers on as the Kestrel/Hookbill/Hawk just can't do it. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.01 12:00:00 -
[55]
Edited by: Duchess Starbuckington on 01/05/2010 12:03:26
Quote: Is it obvious that I'm running out of things to say about rockets?
I think everyone is tbh, as it's been discussed to death in this thread for over a year with the closest to feedback being "we're aware of it" for a change of two goddamn numbers.
But in regards to the Crow: ok, if we accept the fact that it's going to be caught by other inties (as you're talking about tank), then even with a light missile buff it's screwed. Any of the other combat inties will murder it anyway up close, so it's back to square one without that buff being very impressive, and that's where it's walking the fine line. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.02 14:09:00 -
[56]
Edited by: Duchess Starbuckington on 02/05/2010 14:09:59
Originally by: Zachary Sikorsky Sry pals, don't think we'll ever see any fix. There was this optimistic "We'll probably not be able to get it in before Dominion" to ... silence... And lo and behold soon another expansion, walking in stations will be awesome. Hopefully they will give lolkets some nice skins so we can carry them around the lobby and use them for something.
Scope News - date - 14th January 2020 TERRORIST ATTACKS ON STATIONS CONTINUE
Shortly after the release of Incarna three days ago, a new terrorist group of unknown origin began staging a series of attacks on shops and nightclubs in stations across new Eden. Scope News has acquired exclusive interviews with several witnesses
"So there I was trying on my new uniform for the first time when I look out the window and see a Hawk hurtling into the rear of the station. It was terrifying. Local chat was just filled with spam... something about "THIS IS HOW YOU FIX A HAWK""?
"I was just chilling in the strip club when this nutter calling herself "Duchess" or something charged in and detonated a phalanx rocket she had strapped to her back, it was insane! I dived behind the bar and it must've been made of sturdy stuff but the place was trashed"
We now pass to our analyst Gypsio, who has a theory on the motivations behind this mysterious group
"It would appear to me that the terrorists motivations are in fact religiously bent. Many years ago I bore witness to an emerging cult on a forum-based chat network, but the Jovians managing the system dismissed it even as it grew in size. Now I believe they are back. This theory would appear to be justified by their incomprehensible chant delivered with each attack, "Buffrawkets". We believe this 'Buffrawkets' is their god, and these attacks are carried out in his or her name for an unknown purpose. At this time we have no further information"
Whoever these people are and whatever their case, we ask that all capsuleers be extra vigilant in preventing further attacks by the Buffrawkets cult.
Scope News _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.03 02:07:00 -
[57]
Quote: So... Gunnery - Tracking, Missiles - Explosion Velocity. Tracking 100% 0ms trav/rads-1 when someone is flying directly at you... tracking is out the window. Explosion velocity someone flys directly towards me... I'm always effected no matter what.
You do realise this works both ways? No wait of course you don't. That's why I'm going to spell this out for you using nice simple words.
Let's take an equivilent for that Cerb - a 720mm fitted Hurricane with tremor ammo fitted. That Crusader starts approaching, but oh look - this pilot has some transversal. Those 720s miss every shot. Sader gets in close and things get steadily worse from there.
Now let's take a missile boat that has somebody competant flying it. That person promptly loads up navy ammo or precisions, and with the now drastically reduced velocity of the frigate thanks to orbiting (without factoring in scram and/or web) hits every shot for reasonable damage. And don't even get me started on what assault launchers do to frigates. That fight is only going one way.
So to answer your childish question of how it's fair: Guns and missiles are different weapon systems that have their own seperate pros and cons in different situations. For a straight line approach with a smaller target, guns have the advantage. For a close up orbit with a smaller target, missiles (if you're using the right type) have the advantage. How big this advantage is depends entirely on the circumstances and whether the pilot of either ship is an idiot.
But I would now like to ask that you take this fail to another thread, as this one is for fixing rockets and not an outlet for your dismal understanding of game mechanics. (And/or thinly veiled attempt at getting Caldari turned into unstoppable pwnmobiles). _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.03 11:12:00 -
[58]
Originally by: Braitai
Originally by: Duchess Starbuckington "I was just chilling in the strip club when this nutter calling herself "Duchess" or something charged in and detonated a phalanx rocket she had strapped to her back, it was insane! I dived behind the bar and it must've been made of sturdy stuff but the place was trashed"
I don't know why this situation would scare anyone.. all you'd need to do is jog at a brisk pace and you'd be fine.
...
TouchT _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.03 16:43:00 -
[59]
Quote: If you try and consider both sides of the matter you'll see that there are some good reasons for both arguments.
There really aren't. It's straightforward: make rockets on par with other frigate weapons. The torpedo approach is utterly ******ed for three reasons:
1. We already have torpedos, and frigates that fire them. We don't need a cheap knock-off of them. 2. Ever heard of the Retribution? It's one of the least popular frigates in the game with a miniscule (arguably non existant) nichT because it needs people to tackle for it. Repeating this mistake on rocket using ships would be further breaking what's already broken. 3. Most importantly, this would utterly screw game and racial balance. If rockets were a specialised weapon incapable of hitting, say, cruisers and below without a web, this would create effectively a whole new ship type - and as Gallente totally lack a rocket using ship and Minnie only have the lolworthy Breacher, it's a ship type denied to two out of four races.
This gets even more ridiculous if it's just frigates they're incapable of hitting. Having to bring multiple ships to gank a single frigate is stupid on so many levels I don't even know where to start.
So no, there really is no good reason for "torp-rockets". It'd be the equivilent of taking autocannons and nerfing the tracking to cruiser levels. I imagine that'd kick up quite a ****storm and it's a dumb idea for the same reason as torp-ckets. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.04 00:39:00 -
[60]
I repeat: your hilarious incompetancy is a matter for another thread. Please post your whineage as such in features and suggestions, and not in the thread dedicated to fixing rockets. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.04 12:29:00 -
[61]
Originally by: Dreed Roberts
Stuff
Well said, but please stop feeding this troll. It won't help if they're allowed to completely derail the thread. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.04 23:08:00 -
[62]
Edited by: Duchess Starbuckington on 04/05/2010 23:12:25
Originally by: Deva Blackfire Edited by: Deva Blackfire on 04/05/2010 20:56:10 @ above
As much as i would love 200dps on malediction im actually sane person who doesnt run around with bellum-style ideas. Hint: with your idea kestrel would be close to 400dps. And thats just wrong. If you do 50% boost then its 300dps. But then malediction hitting for 20 or 30dps... does it really matter? 1 SAR can tank that. So in the end you dont improve hit quality as quality remains same, just DPS number goes up. Improving quality means more effective damage from same damage output (similiar to turret hit quality). And that means: better explo velocity.
Also having CONSTANT 80-100dps would be MUCH better than having random 30-200dps numbers. Weapon system you can depend on >>>> random weapon system with huge dps possibility. And like before: if you want huge dps, go bombers. They already exist.
Basically this.
Quote: There's two ways to make rockets more powerful, you can either increase the hit quality (increase Ev/Er) or you can increase the base damage. Neither of these choices are perfect and will have different effects depending on which ship classes you look at:
Uhh, no, there are three. Have you even read any of this thread? Well as you also seem to need it put in nice, simple words here it is:
Step 1: Buff explosion velocity to sensible levels Step 2: Buff damage to sensible levels With me so far? Step 3: weapon that does reasonable dps with reasonable ability to hit small targets. By no means highest dps, but consistent, which makes it a viable choice compared to other weapons.
There, that wasn't so hard was it? Now please take your abysmally thought out 400 dps Kestrel of doom bull**** somewhere else.
Edit: Actually no, I agree, your idea is the best thing ever. I've got 232 dps out of an obscene-dps fit rocket kessie right now, and eagerly await the ability to instakill a battleship with 5 tech 1 frigates once your rofl damage buff comes through. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.05 12:26:00 -
[63]
Edited by: Duchess Starbuckington on 05/05/2010 12:30:41
Quote: Ok I know for sure you're just trolling now, I don't have eft in front of me but I know a rocket kestrel with dual BCU's, CN rockets and lvl 5 skills does about 150 DPS, you've plucked this 400 figure out of your ass.
[Kestrel, Test] Ballistic Control System II Ballistic Control System II
[empty med slot] [empty med slot] [empty med slot]
Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket Rocket Launcher II, Thorn Rage Rocket
Small Bay Loading Accelerator I Small Warhead Calefaction Catalyst I [empty rig slot]
All 5 skills no implants: 232 dps overheated. The 400 dps figure is actually pretty reasonable if you factor a buff on the scale you're talking about to sheer damage. We'd also likely be seeing 300 dps Crows, as I just threw one together capable of doing 203.
To reiterate: focusing completely on damage instead of a healthy balance between damage and velocity would produce tech 1 frigates that deal damage on par with stealth bombers.
This is unless they wanted to go the whole way and rework the ships themselves at the same time, but I can't see them doing that for anything that's not the Vindicator. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.05 22:21:00 -
[64]
Quote: As for the OMG 9999999 DPS KESTRAL!!!!!! issue, this is only a "problem" if you're too lacking in creativity to think of the obvious solution: boost rocket/light missile dps by changing ship bonuses
It should be noted I did note the need for bonus changes. The failfit was just an example. (And yes, thanks to CPU the mids are limited to a grand total of AB, scram and... umm... named sensor booster? Yeah...) _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.06 11:28:00 -
[65]
Originally by: onetoke overtheline this forums over a year old, get over it
Troll elsewhere please. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.07 22:39:00 -
[66]
Edited by: Duchess Starbuckington on 07/05/2010 22:40:32 That actually seems pretty reasonable to me.
On the Kestrel thing: Personally I think just knock it down to 5% damage all round and have a second bonus to shield.
Better still give it a 4th mid and finally give the middle finger to the stupid tier system. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.09 21:07:00 -
[67]
bump. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.10 22:05:00 -
[68]
Bump. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.11 12:33:00 -
[69]
Quote: just a ship problem
Maybe if it was just the Hawk, but can you think of any ship that has an easy time fitting a full set of standards? I don't really see much harm in knocking the grid reqs down to 6 (before skills), especially as the T2 versions in particular are really CPU hungry on top of that. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.11 20:22:00 -
[70]
Back to the top. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.14 11:57:00 -
[71]
Did they change 2 numbers yet? _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.14 22:24:00 -
[72]
I fire my rockets Their explosion is outrun C C P Fix please _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.15 01:03:00 -
[73]
Originally by: CCP Chronotis Historically, we tend to do most of our game balancing work during the summer generally as things are quieter then for the teams, especially design. Internally we have done some work on assault frigates and rockets with discussion on EAF and Black ops or tech II ammo closely following it to give an indicator of our balancing backlog.
Source
Would've been nice to get some word in this thread but hey. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.15 12:25:00 -
[74]
Page 2 thread has reached This is unnacceptable Back to the top now _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.16 09:53:00 -
[75]
Originally by: Bad Messenger Boosting rockets is boost for caldari and that is not possible to boost caldari now.
So stop whining about rockets and fly something else.
Troll elsewhere please. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.21 01:26:00 -
[76]
Originally by: Deva Blackfire Stuff
... Seriously? Someone who actually knows how to use a Cerb? Ok now this thread has gone totally insane.
Also confirming I also have no problems with missile flight time thanks to intelligent target choices. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.22 23:52:00 -
[77]
Pax Caldari declares that for this thread to reach the second page is unprofitable! _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.25 10:09:00 -
[78]
On page 2 this is Rockets are still needing fix Back to page 1 now _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.28 01:22:00 -
[79]
Originally by: yani dumyat CCP please, you could make a lot of people happy by doing 3 simple things:
Increase base damage by 45% Increase Ev to 120 m/s Decrease DRF to 1.5
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.05.30 20:31:00 -
[80]
Quote: This would be very interesting to test at SiSi.
Shame it'll never get there. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.09 11:43:00 -
[81]
Edited by: Duchess Starbuckington on 09/06/2010 11:45:32 Question 2 (Judging by explosion velocity figures we can't count either)
It is a day to a major patch. You have the choice of a small database tweak. Which do you pick:
a) 2 numbers which buffs or fixes around 20 ships, of tech 1 and 2 levels b) 1 number which buffs a faction battleship a miniscule percentage of the EVE population owns
If you answered b... welcome aboard!
On an unrelated note, I've just realised how hilarious it is that CCP have actually added to the list of broken ships a few pages back by reworking the Hookbill. Now peoples opinions vary in the case of the other 3 navy frigates but only in that one case could it be reasonably argued that CCP made it worse. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.12 11:49:00 -
[82]
Originally by: Ekrid so you fail to understand the game balance, game mechanics, and intended game flow, and since you fail to know that I have actually 10 mil, and since you fail at reading comprehension as to the aforementioned harbringer, which actually hit once in every 3 times, with a group, I don't think I have to bother taking anything of out your idiotic mouth seriously.
Yep that's right, ignore every valid point Deva made because they contradict and completely own your stupid idea.
According to flavour text: - The Raven, Drake, Ferox, CNR and Worm are EWAR ships - The Omen and Caracal should be a tanked out brick - The Celestis is an amazing close range ship that can do any job at all - The Bellicose is a "combat juggernaut" and a very good long range ship - The Prophecy is meant for... umm... artillery support? What?
I could go on but I think I made my point - flavour text is bull****. This is shown better than any of these examples in rocket launchers - "not really intended as a primary weapon" Yet there is an extensive line of ships built to use them specifically as a primary weapon.
Strikes me as a bit of a contradiction no? And now I'll reiterate what I said to the last one that thinks torp-rockets are a good idea: 1. As Deva pointed out and you skillfully ignored, we have frigate sized ships built to fire at bigger ones. We don't need more. 2. This would effectively create a new type of ship, one which several races would actually lack 3. It would change the role of several existing ships to something completely off the wall and impossible to balance (anti-battleship interceptors, anyone?) 3. Most importantly: 400dps Kestrels Of Doom(tm). Take 3 of those out and you're doing 1.2k dps, and in a group that size you have enough tackle to be doing that damage to frigates. So basically anything smaller than a battlecruiser is going to melt instantly, to a trio of t1 frigs.
It would require a number of ships to be rebalanced completely, when a smaller buff to damage + a corresponding increase in explosion velocity would make them workable vs frigates and balanced vs anything bigger.
Now please offer up some well thought out counterpoints or GTFO.
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.14 14:51:00 -
[83]
Quote: Protip: Eve is a T for Teen game. Gimme my 50mill.
Exotic dancers have been confirmed, and even WoW has usable alcohol, so don't go cashing in the bet too early... _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.17 10:57:00 -
[84]
Quote: Why do i care so much?
What bugs me in particular about it is it's such a ****ing simple fix, yet they've put rubbish like the Vindicator ahead of it time and time again. They even reworked the Caldari Navy Hookbill into a pure-rocket using ship:
KNOWING FULL WELL DOING SO WOULD BREAK IT.
They were happy to change a ship over to a broken weapon system, knowing full well they every intention of leaving it that way once they'd screwed it. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.22 12:47:00 -
[85]
Quote: There once was a dame named Helicity, Who took issue with explosion velocity, "Hey! Get off your ass, and fix rockets fast, That I may return to planning my atrocity."
There once was a Captain named Muscles Who wrote poems and got into tustles He wrote in a thread Pwned CCP devs And got rockets fixed without hassle _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.22 17:44:00 -
[86]
There once were some pilots of Hookbills Who were dissapointed with level 5 rocket skills They yelled for the devs Who responded with "mehs" And ignored balance in favour of Dramiels _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.22 19:07:00 -
[87]
Well I'm an avid bird watcher, and there just aren't that many Kestrels or Crows around right now. If something has happened to them I will be sure to enact vengeance on those responsible. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.24 17:50:00 -
[88]
Originally by: Larinioides cornutus Judging by how they rotate races as reward for Alliance Tournaments now, we can expect a caldari assault ship being one of the prizes next year or the year after. I'm taking bets on it coming with bonuses to rocket.
Probably. As recent events have shown they're not above pre-nerfing ships by making them rocket users. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.26 00:21:00 -
[89]
Originally by: Patri Andari I can not be forced to believe that no one at CCP is following this thread! There must be a giant plan in the works to fix rockets. They just want to keep it secrete until they have ironed out all the kinks.
Right? RIGHT?!
Sounds a little over optimistic to me...
But nah, rockets will be fixed eventually, but you have to understand, CCP has other priorities including: - Buffing faction stuff nobody will fly - Tweaking numbers on afformentioned faction stuff nobody flies, because apparently that's easier than tweaking them on rockets. - Designing and implementing more shiny overpriced hanger ornaments that are basically useless for anything but glorified mission runners - Flying Dramiels - Changing formerly semi-workable ships into rocket users (coughHookbillcough) _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.26 21:20:00 -
[90]
Wow, this thread took ages to reach page 2.
At least it's fast enough to outrun a rocket explosion. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.06.27 22:16:00 -
[91]
Tried bumping this thread with my Hawk but it outran them _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.01 11:00:00 -
[92]
I still maintain my theory that a CCP dev was ganked by a Hawk as a newbie. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.02 10:30:00 -
[93]
Edited by: Duchess Starbuckington on 02/07/2010 10:32:21 Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher (lol, yeah, I know...) Inquisitor Flycatcher Heretic Worm (easily the most lolworthy pirate frigate right now) Caldari Navy Hookbill (Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN)
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.02 21:38:00 -
[94]
Originally by: Julius Romanus Or malediction/vengeance.
OH WAIT.
TouchT sir. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.05 12:06:00 -
[95]
Edited by: Duchess Starbuckington on 05/07/2010 12:11:05 The "meh" part of that list it really doesn't matter too much on, but notice the frigates in the half and half section are the ones that are generally regarded as significantly worse than the other tier 3s, and the ones in the top of the list are either broken or fit guns instead.
Every time this thread reaches a new page, I'm re-posting that list. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.09 01:42:00 -
[96]
I'll just leave this here.
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.09 10:40:00 -
[97]
Originally by: Gypsio III Simply record a MSE Dramiel passive-shield-regen-tanking a Kestrel by orbiting on AB.
Tbh I expect the devs would've noticed that by now given they've been flying their Dramiels so long. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.09 15:59:00 -
[98]
Edited by: Duchess Starbuckington on 09/07/2010 15:59:54
Quote: That information is worthless, testing one rocket launcher on a Hawk, compared to a Reaper with 2 ACs, and damage mods, and probably a light drone isn't very helpful, we all know that rockets suck, but this just wastes peoples time.
FYI, that was four rocket launchers with a BCU. Stfu please.
Also: Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher (lol, yeah, I know...) Inquisitor Flycatcher Heretic Worm (easily the most lolworthy pirate frigate right now) Caldari Navy Hookbill (Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN)
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.11 11:49:00 -
[99]
Quote: BTW you forgot the Condor.
Fixed _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.14 00:12:00 -
[100]
Originally by: CCP Chronotis
Originally by: Dragon Greg
Well, I have to say this is one of the better recent attempts to spin :P
'twas merely responding to the original reply we quoted where at least when it came to rockets, a statement from us of 2014 as a release date for the improvement was wrong and we wanted to correct that given this change has begun its journey down the development pipeline. We have been keeping tabs on the discussion here for when the work was due to begin which it has.
However I am most certainly guilty of digressing and perhaps divulging too much of things not wholly related to rockets alone and indeed should be a discussion and focus of another better thread started on purpose by us by those of us concerned with more than just rockets alone. That shall be corrected in the near future to separate the topics which was our intention.
...
......
<3
*Stare at dev blog refreshing every 5 seconds* _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.14 01:10:00 -
[101]
Look at it this way, if this was WoW, the devs wouldn't even be reading the forums, let alone posting on them. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.14 10:43:00 -
[102]
Edited by: Duchess Starbuckington on 14/07/2010 10:43:19 Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher* Inquisitor Flycatcher Heretic Worm** Caldari Navy Hookbill*** Condor""
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
*Also severely handicapped by stupid slot layout. ** Worst pirate frigate by a longshot. Could've just given it hybrids or good fitting for standards but no. *** Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN. Good job on the pre-nerf there! "" Due partly to the stupid and obsolete tier system but still belongs there.
_________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.14 19:02:00 -
[103]
Edited by: Duchess Starbuckington on 14/07/2010 19:05:14
Originally by: pmchem Chronotis, can you also check out Heavy Assault Missiles when you rebalance Rockets? They're basically the Rockets of medium sized ships and suck compared to HMLs except for very rare cases.
Thanks.
How exactly are they broken? They work fine. If you're firing them from outside scram range with no tackle etc. that's your problem.
If anything the problem is that there's no t1 ship smaller than a battlecruiser that can fit them without gimping themselves, but that's a matter of buffing the fitting on the Caracal in particular. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.15 12:06:00 -
[104]
Quote: If we still intend to keep this role for the unguided missiles, then a damage increase would be done along with some changes to explosion velocity and radius with perhaps some changes to the light missiles to ensure they are effective anti-frigate missiles for example if we went that route.
If I may make a suggestion, have you considered dropping the power grid reqs slightly on standards? It has to be said, they are absurdly high considering they also come with a large CPU cost and most of the ships that use them have very poor grid.
It would be fine if not for the fact unlike turret users, missile ships only have one choice of long range weapon. It's sort of the equivilent of removing all but the highest caliber turrets.
But anyway, thanks for the reply. I'm actually feeling pretty optimistic about these changes you have in mind. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.15 12:41:00 -
[105]
Edited by: Duchess Starbuckington on 15/07/2010 12:46:03
Quote: Check a DPS graph in EFT
I just did. My cookie cutter HAM Drake vs a webbed and scrammed Rupture. Oh look, I'm getting full damage. In fact on closer inspection I only get reductions when using terror rage, but let's try those vs a Battlecruiser like they're meant to be used on... oh wow, full damage again!
HAMs sure are broken. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.17 21:51:00 -
[106]
Quote: Yeah that was my guess, when I mentioned bringing rockets in to line with torps back on page 19 Duchess and Deva spent the next page shouting about 400dps kestrels, just want to make sure of the facts before I upset them again :)
I'm on your side now
Also yay page 30
Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher* Inquisitor Flycatcher Heretic Worm** Caldari Navy Hookbill*** Condor""
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
*Also severely handicapped by stupid slot layout. ** Worst pirate frigate by a longshot. Could've just given it hybrids or good fitting for standards but no. *** Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN. Good job on the pre-nerf there! "" Due partly to the stupid and obsolete tier system but still belongs there. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.18 01:33:00 -
[107]
Edited by: Duchess Starbuckington on 18/07/2010 01:34:59
Quote: Its decent idea but as previous issues: would possibly need to change (nerf) kestrel.
5% rocket damage (kinetic or omni) + 5% shield resist or amount? OR missile velocity bonus
Shield bonus would be pretty handy, while a missile velocity bonus would make it fit in more with the Caracal and Raven. /Shrug.
Hell while I'm at it I'd love to see it upgraded with an extra mid to bring it in line with the Merlin as a big middle finger to the obsolete tier system. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.18 11:55:00 -
[108]
Originally by: Tonto Auri Bonusing missiles on Kestrel, don't forget that Kessi can't fit standard launchers in any realistical fit. She need either RCU, or PDS, or MAPC to fit it all.
MAPC does not make a fit unrealistic. Standard missile Kestrel is easily doable, just hoping Chronotis saw the post on the last page asking him about the fitting on those.
Also WTB that 160 dps rocket Crow _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.20 13:00:00 -
[109]
Quote: On the battleship scale, there are no sig radius issues when firing torps against tier 3 BS.
Just chipping in to note here - my Raven might not be getting full damage on all other battleships, but it's certainly doing enough to hurt a great deal.
The fact HAMs are fine isn't even disputable when I'm getting full damage on a properly tackled (cruiser) target.
The fact rockets do not have either of the above redeeming factors is a sign that they are by far the most broken of the lot. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.20 20:19:00 -
[110]
Well there are three possibilities as I see it. 1. "Just shove the changes through, can't be bothered to check them" 2. "Hmm, these have a 25m explosion radius, the rest can't be a problem can it?" 3. "I got ganked by a Hawk as a newbie. PAYBACK TIME, MWAHAHAHAHAHA" _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.20 23:59:00 -
[111]
Edited by: Duchess Starbuckington on 20/07/2010 23:59:36 yay page 31
Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher* Inquisitor Flycatcher Heretic Worm** Caldari Navy Hookbill*** Condor""
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
*Also severely handicapped by stupid slot layout. ** Worst pirate frigate by a longshot. Could've just given it hybrids or good fitting for standards but no. *** Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN. Good job on the pre-nerf there! "" Due partly to the stupid and obsolete tier system but still belongs there.
RACE TALLY (thought I'd add this up as I'm bored) Caldari - 7 (Counting worm) in top section, 1 in middle section, 3 in bottom (total: 11) Gallente - 1 (Counting worm) in top section, 2 in middle section, 1 in bottom (total: 4) Amarr - 4 in top section, 0 in middle section, 0 in bottom section (total: 4) Minmatar - 1 in top section, 0 in middle section, 7 in bottom section (total: 8) _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.22 12:07:00 -
[112]
Re-posting for emphasis.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher* Inquisitor Flycatcher Heretic Worm** Caldari Navy Hookbill*** Condor""
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
*Also severely handicapped by stupid slot layout. ** Worst pirate frigate by a longshot. Could've just given it hybrids or good fitting for standards but no. *** Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN. Good job on the pre-nerf there! "" Due partly to the stupid and obsolete tier system but still belongs there.
Also yeah, sorry but most of those inty kills are utter fail. Especially the Crusaders.
I also have to call bull**** on the idea that half the guys on there are remotely competant. 2 Rifters failing against a Crow with no tank? Someone messed up in a big way to let that happen.
And I don't even know why you're bothering linking stuff like the Male + Stiletto. There's nothing impressive about taking down tackle inties.
Sorry but you're full of crap. You're picking and chosing a few (fail) killboard results to somehow justify frigates getting 50%+ damage reductions against a weapon that already does poor dps.
Also let us know when you get some good results out of that Hawk there. No doubt it'll involve a 200mil isk faction fit.
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Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.22 12:33:00 -
[113]
If HAMs are that much of a problem, could you please carry it over to another thread? This one is for rockets in particular and while standard missiles have leaked into it they have basically the same problems and are used on the same (more or less) ships.
More to the point HAMs are a perfectly usable weapon system - rockets on the other hand are very obviously broken to anyone who's even looked at the maths involved. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.24 01:17:00 -
[114]
Back to the top. Gief moar fix plx.
Also to repeat my question from a few pages ago:
Quote: If I may make a suggestion, have you considered dropping the power grid reqs slightly on standards? It has to be said, they are absurdly high considering they also come with a large CPU cost and most of the ships that use them have very poor grid.
It would be fine if not for the fact unlike turret users, missile ships only have one choice of long range weapon. It's sort of the equivilent of removing all but the highest caliber turrets. They'd still be harder to cram on to a given ship, but more in proportion with the ships actual fitting capabilities. As an example: a Kestrel with 4x SML II and max skills has a grand total of 5 grid left, and nearly half its CPU gone.
Also out of interest, was the Hookbill specifically never intended to fit standards? with that ship it's more an issue of the CPU being ridiculously low for a 5-mid missile boat (although it really needs a grid mod to get everything on...). Even with rockets it needs a lot of named stuff to crowbar the right mods onto that thing.
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Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.24 10:41:00 -
[115]
Quote: It'll be interesting how a a change in this area effects my gameplay. I mean, I've learned to ignore the fact that rockets even exist, since like I first started playing the game.
I'll have to get used to the Hawk not completely sucking.
"Get a new AF, the Hawk is total cr- oh hang on..." _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.25 12:43:00 -
[116]
The fittings need to be changed more than that. The CPU on that thing is awful. I tried to cram a SML fit on there, I eventually managed it - but the result was just a slower Crow. _________________________________
Originally by: Dodgy Past Can't see the Caldari approving of free love though.
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Duchess Starbuckington
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Posted - 2010.07.30 11:13:00 -
[117]
Edited by: Duchess Starbuckington on 30/07/2010 11:13:14
Quote: Bumping this thread because I desperately want the Vengeance to be a good ship.
It is a good ship.
... If you use guns.
3 launchers+: (Primary weapon) Hawk Vengeance Malediction Crow Kestrel Breacher* Inquisitor Flycatcher Heretic Worm** Caldari Navy Hookbill*** Condor""
Split weapons (half and half rockets/guns) Merlin Tristan Eris
Extra launcher high slot (meh) Rifter Republic fleet Firetail Harpy Cormorant Thrasher Claw Stiletto Raptor Enyo Jaguar Wolf VINDICATOR DRAMIEL BECAUSE OF TANKY SHUTTLE FALCON
*Also severely handicapped by stupid slot layout. ** Worst pirate frigate by a longshot. Could've just given it hybrids or good fitting for standards but no. *** Changed to pure rockets from split weapon AFTER CCP ACKNOWLEDGED THEY WERE BROKEN. Good job on the pre-nerf there! "" Due partly to the stupid and obsolete tier system but still belongs there. _________________________________
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Duchess Starbuckington
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Posted - 2010.07.31 19:11:00 -
[118]
Quote: I think in Apocrypha sometime the Worm had Hybrids. So it suffers a similar fate of the Hookbill, really.
Yeah as I recall it was similar to the Typhoon nowadays - dual bonused and fittable with either launchers or turrets. Shame it sucked at both, but the current iteration isn't a huge improvement... _________________________________
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Duchess Starbuckington
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Posted - 2010.08.04 23:54:00 -
[119]
Edited by: Duchess Starbuckington on 04/08/2010 23:55:19
See sig. | | V _________________________________
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Duchess Starbuckington
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Posted - 2010.08.20 10:54:00 -
[120]
Nope, CCP needs to nerf frigate turrets so they need 3 rigs to hit targets their own size. _________________________________
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Duchess Starbuckington
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Posted - 2010.08.25 09:42:00 -
[121]
Originally by: Losvar Fix rockets!
NAO!
p.s. hookbill is quite awesome atm though (the only rocket ship that works).
And all it needs is the dual web to do it
On the subject of the Hookbill though, I really want to see the minutes of the dev meeting about that ship. No, really, I do. I so want to see the train of thought that led them to "Ok guys, It's a ship that shield tanks and uses missiles with 5 mids... let's give it less CPU than a Hawk with maxed out skills!" _________________________________
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Duchess Starbuckington
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Posted - 2010.08.28 00:18:00 -
[122]
^ Obvious troll is obvious. It's often hard to tell these days but people that stupid are really rare, so that's my bet. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.06 12:44:00 -
[123]
Originally by: Ketusan Here's a good idea for a fix ::
Add a new class of t1 rockets.
Anti-Frigate Rockets > Special qualities to damage frigs
Just... stop posting. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.08 10:55:00 -
[124]
Confirming I will be coming to the next mass test in a rocket Drake _________________________________
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Duchess Starbuckington
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Posted - 2010.09.11 00:54:00 -
[125]
[1027]
Good point on the bombers. I was really dubious at first when they mentioned torps but they turned out great.
... /Cautious optimism for rockets. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.13 10:53:00 -
[126]
Originally by: Baneken Dunno how to say this but... my Velator out damages a hawk with rockets and with a good margin I might add.
Look back a few pages, I got a Reaper to outdamage a Hawk.
Quote: -This thread needs to die
Stfu please. This thread will die when the issue is fixed. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.14 23:24:00 -
[127]
Originally by: CCP Adida Removed a post that had previously been deleted from another post.
<3 _________________________________
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Duchess Starbuckington
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Posted - 2010.09.15 10:25:00 -
[128]
The one rocket ship I can think of that really has serious problems on fitting is the Hookbill. Seriously - less CPU than a Hawk with 5 mids? It needs low-cpu metas all over the place just to work and completely rules out using standard missiles. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.15 23:05:00 -
[129]
Quote: Ships that use blasters need webs, right?
The dual prop Taranis would like a word with you.
But really, why are we still responding to Proxyyy's bull****? He's either trolling or a complete tool. Either way he's not even worth acknowledging any more. This thread has plenty of well researched figures and evidence, and if that's not going to get through his skull nothing is. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.16 10:20:00 -
[130]
Quote: Rockets are fine, they do decent dps
You just lost all credibility there.
Quote: good range
Only on paper.
Quote: isn't dependant on tracking,
Look up what missile damage reduction is before commenting on stuff you're clueless about, mmkay?
Quote: If there is any frigate weapon that needs a boost it is lasers.
Right yeah, lasers are so gimped, that's why rocket Crows are great inties and Crusaders are never ever use- oh wait!
Quote: I agree with Lyanca. Rockets are fine as they are. You don't even have to worry about tracking when you're using them because they always hit which seems a little OP to me considering they're supposed to be unguided.
Look up damage reduction and like Lyanca stop commenting on things you don't have a clue about. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.17 22:39:00 -
[131]
Originally by: Deva Blackfire
Originally by: Gypsio III Can Proxy make his posts any less readable? I fear so.
Its not like he will add anything valuable or not known already to this thread. v0v
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Duchess Starbuckington
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Posted - 2010.09.19 22:13:00 -
[132]
According to my new religion "Roflketism", page 2 is blasphemy. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.20 20:11:00 -
[133]
Originally by: CCP Chronotis a quick update - the first set of balance changes to rockets should end up on sisi next week (possibly earlier but at the very least next week). For now as we mentioned previously, none of the changes should be too surprising, the explosion velocity got a boost along with the overall damage (RoF decreased whilst rocket damage increased) alongside increase in clip size). Specific numbers and detailed info on the changes will be posted next week in a sticky thread here in this forum at the to get the testing and feedback kicked off.
<3
Brb off to buy a Hookbill or 3. Gonna take me a while to get used to the idea of a flyable Hawk though... _________________________________
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Duchess Starbuckington
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Posted - 2010.09.21 16:46:00 -
[134]
Quote: My hope is that they make them into miniature HAMs. Much higher damage output than lights but requiring tackle/TP for maximum efficiency.
Umm, what? Have you been reading this thread at all? The fact they need full tackle + TP to be properly effective is why they're completely ****ed. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.22 07:16:00 -
[135]
Quote: ItÆs Caldari. Caldari are SUPPOSED to suck for PvP -- their ships and weapons are designed that way.
Quoted for amusing levels of stupidity. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.22 15:44:00 -
[136]
Edited by: Duchess Starbuckington on 22/09/2010 15:55:33
Quote: This sentiment is expressed regularly on pretty much every eve forum and subforum: that Caldari are a good (though perhaps not ultimately the best) choice for PvE, and a poor choice for PvP. People say it because it's self evident.
Caldari are fine for PVP. Do you do nothing but RR battleship blobs or have you just not played since 2006?
Quote: Nor is there any reason to assume that this was anything other than a design / balance decision on the part of the devs.
Please link me to the CCP post saying they actively decided to make Caldari bad at PVP (and if they did say that, they evidently didn't try very hard.)
Quote: I dunno...the Falcon/Drake/40km blaster Rokh
See also: Scorpion, Raven, Ferox (no, seriously, it's surprisingly workable for its price with some fitting creativity) Rook, Cerberus, Onyx, Caracal, Moa, Blackbird, Harpy, Merlin, Basilisk, Kestrel, Kitsune and whatever else I've missed.
Many reading this will already be quoting one or more of the ships listed there along with a but with a decent fitting they're all workable. _________________________________
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Posted - 2010.09.22 17:46:00 -
[137]
Quote: you admit that most of the community
No, I said many, because a fair few: 1. Cling to the same years-outdated view as you and 2. Dismiss ships like the Moa or Caracal on the spot, having no idea what they are actually capable of. I am saying many will be skeptical because of widespread misconceptions, not because they have any factual basis.
Quote: No one at CCP thought that slow ships were better than fast
Armour tanked ships of other races frequently end up slower than the equivilent Caldari ship. Compare a Drake and plated Harbinger sometime.
Quote: less drones better than more
Only on a few ships is this a noticable handicap. They don't need more drones. In fact this is a good time to bring up Gallente. Going by your (lack of) logic here, they fall well behind Caldari in more ways than one. I'll take ok speed and good range anyday over poor speed and lolrange.
Quote: delayed DPS better than instant.
... So don't use missiles to snipe with? You also seem blissfully unaware that missile boats are only a part of the lineup. You don't use a Raven to snipe, you get a Rokh, which does the job nicely.
Flight time is the tradeoff for the fact that missiles come with naturally higher range than equivilent turrets. To use the Drake as an example again - please show me the battlecruiser capable of firing anywhere from 1-70km+ with consistant damage without a single range mod. Then you get stuff like the Raven which does roughly a Megathron worth of dps with massively higher range.
(And by the way, my missiles travel a lot faster than a trimarked mega.)
Quote: I could go on, but donÆt need to -- you already know.
I know you're very likely to be a troll, probably Proxyyy's alt or something, you're both pretty full of ****. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.22 20:34:00 -
[138]
Edited by: Duchess Starbuckington on 22/09/2010 20:35:40
Quote: So essentially you agree: ItÆs not ôtheir dayö now, and hasnÆt been for so long that it is a common consensus that they are a relatively poor choice for PvP.
You've been blithering on about your so called consensus for a while now without offering up any backing evidence whatsoever.
As I've just shown in the post you conveniently ignored, your "arguments" actually apply better to Gallente than anything else.
And re-read his post - he said that CCP managed to indirectly buff missiles without making them overpowered as has been done with other weapons, leaving them good but not the be-all end-all. With the exception of cruises (once rockets are fixed), missiles are fine and Caldari in general are on par.
Quote: It is an oft repeated community concensus that Caldari are a good choice for PvE and a poor choice for PvP. The devs, at least in respect to one of the most glaring problems, apparently AGREE with at least part of that concensus, or they wouldn't be fixing rockets. Nuff said.
Ok, this confirms it. Troll. My money is definately on Proxyyy's alt now - this was just too stupid for words. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.23 08:10:00 -
[139]
Originally by: Tir Arsil Regardless of all the drama and whining by others, I'm pleased to see CCP providing us small time Caldari PvP pilots some attention. The quality and quantity of my pleasure will of course be dependent on how much the rocket buff actually changes things.
Tir
Well on an optimistic note - take a look at the Hookbill now. Besides being hard to fit the dual web setup is very effective, showing what rockets could be and hopefully will be with proper attention. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.26 14:27:00 -
[140]
Chronotis - a while ago it was also hinted that light missiles are getting a look - any news on that? I could live without a buff to those if rockets were fixed but just wondering if there's anything in the works for them. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.27 20:20:00 -
[141]
Page 2 is still blasphemy. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.28 21:52:00 -
[142]
Bump. _________________________________
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Duchess Starbuckington
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Posted - 2010.09.29 10:59:00 -
[143]
Quote: will CCP then turn their attention towards tuning the rest of the Caldari line up?
You mean cruises? Those and rockets are the only really broken missiles. What exactly is so bad besides those?
The Eagle springs immediately to mind but that's an issue with rails more than the ship. _________________________________
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